flagstaad said:
The lack of Wii U support comes from 2 places, either the engine has not been ported to the console, which makes the first port expensive (EA games in general because they use the Frostbyte 3 engine) or the development team is too small to support an additional console/platform like it was stated by Mercury Steam (Castlevania team). |
If sales were stronger developers would get more people or a team to handle ports. PS4 and X1 are doing a great job selling 3rd party games out the gate.
NIntendo should work with developers to get some core games on Wii U, but the focus should be on pleasing casual audiences and giving NIntendo fans what they want.
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