KylieDog said:
KungKras said:
KylieDog said:
Only for people who lack the skills to know better. Stylus and motion controls are worthless for a shooter.
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You seem to be the one lacking the skills to know better.
One analog stick + movement buttons works just as well as two analog sticks. And the Wii pointer is leagues ahead of dual analog sticks if you can configure its sensitivity. It's a lot closer to mouse controls than dual sticks can ever be.
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First off, wiimote is crap. The evidence is in Wii FPS games having a target lock feature, to make up for the fact that aiming and turning are seperate things and you cannot aim exactly where you want while turning. Is a nice casual alternative control method, but for any serious competitive player it is utter crap.
Using the Turok N64 method leaves the 3DS with L, R, D-pad and touchscreen. This is not even close to enough button options for modern day FPS titles, plus it removes the movement speed options a stick provides, meaning need another button which as said is already lacking using this method.
The best the 3DS can hope for is a Metroid Prime style, but that is not an FPS and it has a target lock on which is not good for an actual FPS game.
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lewis just owned you about the Wiimote controls so I won't humilate you further on that point.
But as for the turok control scheme. Even without the touch screen, the L-button + R-button + D-pad is more than enough (6 buttons). With eventual weapon switching on the touch pad, it's overwhelmingly enough control option. You're strictly wrong on this.