This game could be amazing if done right. Foot missions and sky missions.
Open on a base on a random planet. Lasers firing up into the sky, sirens going off. Two of Fox's team's Arwings flying over head, blasting at a few other enemy ships.
Peppy over the radio: "Fox, old buddy, you almost done? We're getting hammered up here!"
A steel door is shown, bursting open, Fox and Falco running out. Both of them out of breath. Fox with a stolen item in his hand.
Fox radios back; "Well, Peppy, we found the *insert stolen item's name here*, but we've got company."
Falco: "Yeah, forgetting or invites to the party didn't work out for us very well."
Peppy and Slippy still firing at enemy jets over head, Slipping hitting one. Peppy takes a shot from behind.
Peppy: "Any chance you could hurry along? I don't like our odds up here. There aren't enough barrel rolls on Corneria to dodge these guys."
Fox: "Understood, Peppy." Fox turns to Falco. Fox: "Let's get up there."
This then starts a foot mission, Fox and Falco blasting there way through a base to find the Arwings they left hidden with cloaking or some other cleaver idea. As they blast off, they get a quick tutorial on how to fire/control am Arwing. Then after blasting down a few things, a smaller end boss shows up. After fighting it, the team realizes they can't win, this was something they didn't see coming (due to some new power the enemy has. As the boss gloats, and is about to fire a kill shot, Great Fox blasts the boss, doing massive damage. The team cheers, then fire upon the weaken enemy, destroying it. They then fly off into space.
Seems easy to me, to make something like this happen. Missions that change, toss in some old references to past games... Boom, $$,
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