By using this site, you agree to our Privacy Policy and our Terms of Use. Close
fatslob-:O said:
F0X said:
fatslob-:O said:
animegaming said:
fatslob-:O said:

There are other reasons as to why wind waker sold less such as focusing on worthless puzzles that nobody likes but that goes along with the iffy art style. 

i am questoning now if you even played the game

I'm pretty sure that rol acknowledges that puzzles are a problem in the zelda series. I don't remember anybody liking the water temple. 


Apparently the puzzles in Ocarina of Time didn't keep it from surpassing the sales of its predecessors. Also, having played both Wind Waker and Ocarina, I'm pretty sure Ocarina had the greater puzzle focus, given that it had more dungeons than Wind Waker.

It's been proven before that Rol's preferences do not automatically equate to great sales. :/

Didn't OoT have a realisitic style also ?


If my memory serves me correctly, it had cartoony character designs (exaggerated features and whatnot) and "N64 realistic" environments. But since standards were different back then, perhaps it did give off an impression of realism. Majora's Mask had more detailed... everything, really, but it didn't come close to outselling OOT. :P

Regardless, my point about puzzles stands. Puzzles aren't proven by sales to be an issue.



3DS Friend Code: 0645 - 5827 - 5788
WayForward Kickstarter is best kickstarter: http://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero