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padib said:
S.T.A.G.E. said:
padib said:

That's just one of many points, but even then, that difference that you cite was created by the industry, e.g. it was fabricated. Because intrinsically there's no reason for it to exist.

A good game is a good game no matter the machine it runs on (at a certain point).

Yes, a good game is a good game and third parties know which console is profitable and with Nintendo its the DS. NIntendo never wavered on their handhelds. They did on their consoles and lost third parties as a result. Even when they were on top they had a shakey relationship with them.

I honestly, honestly, don't understand your point of view.


Nintendo never dropped the ball with third parties because there werent major overhauls on format (like on consoles), the competition was low and the popularity was always on their side. If Nintendo ever loses this they are screwed, because this is how their dominance worked almost twenty years ago. I am sure you know their history. Nintendo can develop cheap and be extremely profitable and so can third parties. Problem with their competition like Sega and Sony, their games and consoles were more expensive. Problem is that logic only works with consoles. It does not translate to handhelds. No one wants to spend what they would for a console on a handheld.