oniyide said:
curl-6 said:
| Cobretti2 said:
but the other versions also have glitches. Even the PS54 had some minor framerate issues when it launched. Fixed with a patch. WIi U patch fixed the framerate issues on Ghosts also. You annot expect a game that comes out on 5 platforms to be glitch free unless they delay it for ages to get all the bugs out.
The issue is the audience is not there. The audience has left long ago. Hence why I said earlier Activision need to build a new audience on Wii U (i.e. Wii U owners only), however that will be hard or almost impossible as the console isn't selling that well and because most people these days have at least two consoles.
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There was an audience, and there still is a potential one, but Activision is doing a fine job of driving them away.
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no there isnt, the audience left and moved on to PS PC and MS systems long ago, the declining sales of COD games on Wii (and DS) and the fact that both PS4 and Xbone versions did much better the Wii U ones despite being launch titles prove this. THere not on WIi U it is what it is. ANd as for DLC, only 1/3 of the users even buy DLC still think its important.
I wonder what excuses people will use when Watchdogs flops on WIi U or at the very least does the worst and judging by preorders its doing the worst
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Of course there's an FPS audience on Nintendo consoles. Besides the COD ports, Goldeneye 007 also did well on Wii. And DLC is important because of what it represents; equal treatment. Nintendo gamers got sick of being treated like crap.
Watch Dogs will flop on Wii U because it will be a shitty unoptimised 360 port on a system with just 5 million consoles in the wild.