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areason said:
LurkerJ said:
areason said:
LurkerJ said:

Asked whether From Software and Namco ever considered a Wii U port, Miyazoe bluntly replies: “No.” When asked why, he explodes with laughter. “Wii U never came up, and we never doubted that (decision) either,” he says. “It was more of a company decision, so I wasn’t the one that decided this, but I think the audience for the Wii U is a lot different from the audience for Dark Souls.”


http://www.edge-online.com/features/dark-souls-producer-says-pc-version-was-rushed-problems-were-expected/

I don't get the mentalitly. I get why developers are hesitant to jump on the Wii U but even if the Wii U was a success it wouldn't have changed their minds. Wii didn't dark souls despite being an ugly game. Of course there is no audience for Dark souls when there is no Dark Souls.

I am exploding with laughter.

It's not like Dark Souls has SO MANY FANS on the HD consoles. It sold 2 millions combined on both, PS3 and X360.

160 million install base and it only managed to shift 2 million copies despite being a critical hit. Why was there no Wii version? The game is ugly and it fits the Wii controls. I would've tested the waters with a Wii version at least.


Yes if it sells 2 million a 160 million instal base to an audience that loves such types of games, it isn't going to sell at all to a 5 million install base to an audience who prefer cartoony-ish platformers/party games instead of rpgs that make your balls bleed. 

I found it much harder to finish cartoonish platformers than finishing the fucking brainless platformer that was Tomb Raider.  Wii games difficulty level is a BRIDGE to games like Dark Souls.

The tomb raider reboot wasn't a platformer. The mere fact that you compare other games to the difficulty of dark souls shows that you know nothing about the game. 

There's really only one game/series that I can think of that is as unforgiving/difficult as Dark Souls/Demon Soul, and that would be the Stalker series.