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Mnementh said:
 

Xenoblade Chronicles was possible on Wii, so I don't see why Dark Souls shouldn't work. But anyways, as I said before, the main reason was probably that the company didn't expected enough sales to justify the effort.


Let's not forget that a big aspect of Dark Souls is its online components.  From the messages, to the cooperation and competition, to even the way the covenants were designed, the game has a huge emphasis on online interaction, which I don't know would have been the same if developed for the original Wii.  It's quite possible that From Software could have created a lower visual fidelity game without the online components, but it may have resulted in a product not nearly as good as the PS3/360 versions.