Aielyn said:
I should clarify - when I say "major selling point", I don't so much mean "it's why it sells", but "it's why people are choosing one version over another", as in "why would you buy the version that the developers openly said isn't supported for future content?" Gamers don't generally take dismissive attitudes well, and Wii U gamers are no exception. Especially when they were able to support in terms of future content with the previous game; so they can't claim lack of infrastructure, only lack of willingness. And I never said that sales are a barometer for quality. What they are, though, is a way to get some insight into quality. Quality is just one of the factors in sales - another, for instance, is awareness (marketing being a major driver in this instance). And then there's appeal - I'm guessing that Zumba is something that more people know than "Jillian Michaels"; It is noteworthy that Jillian Michaels sold far better in America than Europe, whereas the numbers were much closer for Zumba. What I've said is that Metacritic doesn't indicate quality, and never has. That Super Mario 3D World is highest on Metacritic reflects the fact that some reviewers liked the game, not that the game is necessarily higher quality (although I do believe it is). Nobody was "bragging" that "Blops2" was better on Wii U. Indeed, Blops2 didn't even get DLC. Some were saying it was the best version in their opinions. Indeed, Jim Sterling, who described it as the best console version, had this to say: "The game mostly looks on par with the Xbox 360 version, albeit with the removal of dynamic shadows and a slight roughness to the edges of distant NPCs." Simply put, there was nothing in Blops2 to justify people moving over to it over the other versions. Thus, fans didn't buy a Wii U for the game. When you put out a product on even slightly superior hardware (and the Wii U hardware is superior to the 360 and PS3, that part is without any reasonable doubt from any person capable of reasonable thought) that is even slightly worse in performance (and Jim Sterling's description fits that), and don't actually leverage the unique features of the hardware, and then fail to support the game with future content that all the other versions get, that's an inferior port. Note that I don't blame Treyarch for this - I have no doubt whatsoever that the issues were due to Activision's higher-ups refusing to allow them to spend the necessary time and energy on it. The issue, by the way, with lack of DLC support isn't that people don't get to buy DLC - it's that the developers, or the publishers, are treating the owners of the Wii U like nuisances rather than customers; when you fail to treat your customers with respect, you can't be surprised when they choose not to be customers. And it's an inferior product as a result of lack of DLC because it means that you miss out on things that the other versions get, even if they have to pay to get it. |
As far as I know none of the CODs on any Ninty system ever got DLC, BUT that probably contributed to the declining sales over the years for it on Ninty platforms so you might have a point there.
We're going ot have to agree to disagree on this point I dont think its an insight at ALL on quality what it is is an insight on accesibilty. I think the JD series is mediocore at best but its one of the best selling ones, am I wrong? No im not its my opinion. I think Metacritic and any review where a person actually PLAYS the game is far better than judging sales. Its not like we know the sales of a game the day it comes out.
Yes they were. There were even threads on this very site saying how it was running in 1080p and how it looked and ran better than PS360. But you're right there wasnt enough difference for anyone to buy a Wii U for it but lord have mercy you think a franchise of that size could have cleared the 250,000 mark in a year.
If Jim is saying it is the best console version and you agree with him how is it the inferior port? Unique features? WIimote, gamepad? does it not have those what more does it need?
I still think you are putting too much stock in DLC, PS360 had DLC spats all gen and that didnt change things too much. THey still sold about par for most of the gen. My point is that those systems have the audience for whatever those games are. Do you honestly believe that if Wii U had DLC it would have sold MUCH better, cause i doubt it.







