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LurkerJ said:

That's true for games like Tomb raider, Hitman, AssCreed, or any other game with extremely high budget. Dark Souls however, doesn't need to sell as many copies. Sure, there is a risk. But just how risky was it to release a game like Dark souls on the Wii?

PS3 hardware was very different from the X360's. But they took their time with it.


I doubt the Wii can't handle a game that falls from 10 fps in certain areas, at least on the 360 version.

 

What about the online infraestructure? They basically would have needed to redo that too.