| zorg1000 said: I dont get why support almost completely dried up after 2010, it would be kinda understandable if Wii U had an excellent release schedule but it doesnt so I dont get it. 2010 was a stacked year for Wii, hardcore gamers had No More Heroes 2, Red Steel 2, Monster Hunter Tri, Metroid: Other M, GoldenEye 007, Black Ops. Kids/families/casuals had Just Dance 2, Zumba Fitness, Wii Party, Kirby Epic Yarn, Epic Mickey, Micheal Jackson Experience. Plus big games that appealed to both casuals and core like Mario Galaxy 2 and Donkey Kong Country Returns. |
That system would get slaughtered in 2013 unless it had closer hardware parity to the PS4/XB1.
The reason 2011 was weak for the Wii was because Nintendo had to break their backs on the 3DS launch.
3DS should've launched a few months earlier during holidays 2010, with the Wii 2 launching in holiday 2011 with Skyward Sword and Wii Sports Club, no tablet pad, and appreciably more powerful than PS3/360 (so it would have the best multiplats for about 2 years). I'd still bring out the tablet pad, but as an accessorie bundled with Nintendo Land in 2012 (ala Wii Fit + Balance Board).
And Nintendo should've greenlit more software early on for both 3DS and Wii 2 (they made an ton of money during the Wii/DS days, so they could afford to do it, no one's even asking for them to buy studios). I'd greenlight a Wave Race game made by a Western studio for example, I'd agree to finance to some third party games like a Megaman game and a Soul Calibur title with some Zelda characters, a James Bond exclusive, etc. etc.







