padib said:
@bold. If the non-gamers have moved on, are there gamers who can bite who don't play on the twins? For example DS gamers? For the 3DS, they didn't nail it from the start but Nintendo enforced a mitigation plan to save the 3DS and it worked. Why do you believe that's not possible on the U? The 3DS did not cater to 3rd parties, why is that possible on handhelds and such a sin on home consoles? What is so significantly different about portables that makes this difference a reality for Nintendo? Because to me it makes absolutely no sense. |
As I said before the 3DS has a solid base in the japanese market. This has a lot to do with the content, cultural relevance and portability of such a device. Its basically a cultural device more so than even the consoles. Theres definitely not a boom going on in Japan so I believe they are making conscious decisions. I don't really know because I don't live there and haven't really followed the market, but Nintendo needs whatever content is on the DS to make its way to the Wii U in some console definitive form to sell itself differently from the DS with charm. Perhaps more Pokemon and will do the trick? There hasn't been a proper Pokemon on consoles since what...the N64 (IE:Pokemon Statium and Pokemon Snap)? Its just like how I would say the PSP Vita needs Monster Hunter and it needs it now. Its funny that I just typed that because bring this up because while brainstorming how Nintendo can fix their issues, I just figured out how Sony can fix theirs with the Vita as well.
Third parties did very well on the 3DS. I'd say with the technology in the 3DS 600k sales to 3 mil in sales is a win for third party on dated tech.Once more Nintendo is more profitabile in that way because they dont push tech. They make it affordable so they can get their return and just focus on the games. To the second portion of what you're saying the Wii U is stuck in content limbo.The Wii U demands to be seen as an equal to the Xbox and Playstation and really brought Nintendo back to square one.
Accessibility, marketing through generations and growing with the portable as a fitting platform of choice is one of the reason people are so loyal to Nintendo portables. They don't make drastic changes but they offer that classic Nintendo content. The risk is also lower to show off more IP's on a portable. Of course I cannot have the definitive answer to everything, but I do see a few of the answers. Akin to that on the competition doesn't take too much risk to the main consoles even though they push the power. They keep the games identifiable as they move on gen after gen.
The biggest problem I see with Nintendo is the exclusive third party games they've opted to sell the Wii U are niche games. They don't seem to care to tap into whats big in the west so they go after Bayonetta 2 and they come out with X. Of course I will definitely be playing those games, but others? I dunno. We all see that they want the third party, but why aren't the fighting for them? That constitutes half or more of a consoles sales. I hate to get philosophical, but sometimes its the most self-sufficient one that is the most anti-social.
I don't know if this means much to you, but I hope it helps.







