The biggest issue facing all Wii U games at the moment is install base and Iwata has already conceded that this needs to improve, quickly.
Super Mario 3D World will do fine in the end but there's only so many copies of Bayonetta and X that you can sell to 5-6 million people. Judging on performance so far, Bayonetta would have to consider itself lucky to crack 500 000, even assuming the install base has grown by the time of its release.







