Shadow1980 said:
I remember back in the 16-bit era when most games cost $60 and, except for RPGs, usually only gave you two or three hours of content at most. And we were cool with that. And 20 years ago $60 was the equivalent of nearly $100 in today's dollars. But we've become accustomed to getting more content for less money, and nowadays a game that's less than 10 hours long is considered "short." |
Indeed. Games like Demon's Souls and services like steam and PS+ have spoiled me.
4 ≈ One