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Kind of an interesting look at diversity at Nintendo consoles through their first two holiday seasons:

N64

Super Mario 64 - platformer
Pilotwings 64 - flight sim
Wave Race 64 - Jet Ski racer
Killer Instinct Gold - Fighting game
Star Wars Shadows of the Empire - Third Person Action Game
Blast Corps - Unique Overhead Action/Puzzle Game (?)
Mario Kart 64 - Kart racer
Star Fox 64 - Arcadey flight shooter
GoldenEye - First Person Shooter
Tetrisphere - 3D Puzzle Game
Diddy Kong Racing - Kart Racer

Pretty great mix here actually, lots of different genres represented, though Nintendo was forced to push Diddy Kong Racing up to November to make up for fall '97 delays.

Super Mario World - Platformer
Pilotwings - Flight Sim
Sim City - Sim title
F-Zero - Futuristic Racer
Play Action Football - Sports Game
Super Tennis - Sports Game
Legend of Zelda - Action RPG
Mario Paint - Painting Sim
Super Mario Kart - Kart Racer

Pretty good diversity here too. Nintendo didn't need to release as many games back in these days with all the third party support. Street Fighter II (released summer 1992) was a bigger system seller than even Mario or Zelda.

NSMBU - Platformer
NSLU - Platformer
Nintendo Land - Party Game/Mini-Games
Sing Party - Party Game
Ninja Gaiden 3 - Action Game
LEGO City Undercover - Open World Adventure
Game & Wario -- Party Game/Mini-Games
Wii Sports Club -- Party Game/Mini-Games
Wii Fit U -- Fitness Game/Mini-Games
Pikmin 3 -- Overhead Action
Legend of Zelda: WWHD -- Action RPG
Super Mario 3D World -- Platformer
Mario & Sonic Sochi Olympics - Party Game/Mini-Games
Wonderful 101 -- Overhead Action
Wii Party U -- Party Game/Mini-Games

Too many party games I would say. Platformers are OK, but it's kind of compounded by the fact that DKC: TF is the next big Nintendo game and Rayman Legends and Sonic Lost World are two of the bigger third party games too.