curl-6 said:
All that really needed was a graphical overhaul though. A new game requires everything from ground-up asset creation, to dungeon/world/character design. |
Yes but let's not forget that most of the remakes as of late have been games from more recent, and more graphically intense games. It's much easier to take Halo 1 and graphically upgrade it than it is to take WW and make it HD because the graphical difference between WWSD and WWHD is far greater in my opinion than that of Halo and Halo Anniversary Edition.
On top of that, they integrated Miiverse into this game and changed some features. Again, all with probably a pretty small team considering the Zelda team has been split up between working on ALBW, WWHD, Zelda U, and the porting of various Zelda games to Virtual consoles on both consoles.







