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forevercloud3000 said:
eFKac said:
Western devs simply have better alternatives, so without special incentive, they develop for the alternative like PS4/Xbone or smartphones when they have a way bigger chance to make more profit out of.
That's the main reason imo why Vita, Wii U and 3DS have shitty support from Western 3rd parties. 3DS has the install base but it seems to consist of typical Nintendo fans who don't buy pretty much anything other than Nintendo evergreens and some exclusives. I mean FIFA on Vita outsold its 3DS counterpart consistently, same with the recent Batman game iirc, it definitely was close, when the size of the userbase is not.

As for Japan, big developers from there have been making some questionable decisions for quite some time anyway. Majority is on the smartphone bandwagon and you can't deny the userbase difference there, which shows itself on the big hitters, Mon Hun 4 wouldn't have sold as well on the Vita as the 3DS (a port wouldn't hurt though). So I understand that they are not doing exclusive content for the platform without incentive.
Some of their porting decisions though? Fucking delusional. People are crying for some games that could only be localised and put digitally on the Store and would more than recuperate the cost.

Monster Hunter set the tone for the Vita as it stands right now. If the biggest IP that made its name on PSP isn't even on it, rather the 3DS which is cheaper, why get Vita? It was just as damaging as PS3 losing FFXIII,DMC,GTAIV exclusivity. If MH had came to Vita exclusively like it was naturally expected to it would have done very similar numbers, if not better. Remember, userbase does not equal fanbase. Last time I checked MH on 3DS was at around 2-3million sold while MH on PSP peaked at 5-6m.

MH on 3DS did pretty well, but its still not in the league of what it sold originally on PSP. The only reason that union happened is largely assumed to be NIN paid exclusivity. They even had to come out with a peripheral that pretty much is only used for MH so players have a second analog stick........something Vita has by default. The barrier for entry would have been less of an issue with Vita if not for that Moneyhat.


I disagree. I mean we didn't get a 1 million selling week for the 3DS when MonHun released. I don't see such a week for the Vita if MonHun released exclusively on it. I don't think it would have sales of the first couple of months even comparable to those we have now. It may crawl to those levels in time, but it would be a way worse deal for Capcom, not to mention the moneyhat $$$.

Of course you have a undeniable point that if MonHun 4 would be exclusive to the Vita the baselines for both handhelds would most probably be different, more favorable for the Vita, less for the 3DS. But has been trying hard to get the hunter genre fanbase on the Vita anyway, and I think a lot of them have the system, and as I said MonHun 4 going by hardware sales sold mostly to the existing 3DS userbase, whether it's the monster hunter, or hunting genre userbase in general (don't know whether there are any other hunting games on the 3DS) they have not jumped on the 3DS the day MonHun 4 released, they were there earlier. So to conclude, I think it was easily the better deal for Capcom to release the game on the 3DS, Vita wouldn't sell the game as well in the opening weeks at least and no additional money from Nintendo.



So it is happening...PS4 preorder.

Greatness Awaits!