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Mummelmann said:
The Wii U's main problem is being in the middle, it's aimed at two markets, falling between two chairs and it's squeezed between two generations of consoles.
The entire Wii U strategy was an incredibly poor one, they clearly didn't think things through at all this time around.


You pretty much nailed it. 

It's almost as if Nintendo kinda felt like they were going to be abandoned by casual gamers and tried to make a few moves (emphasis on the word "few") to adjust, kinda like the Titanic trying to desperately move away from the ice berg it was about to crash into.