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MDMAlliance said:
STRYKIE said:
MDMAlliance said:
STRYKIE said:

Nintendo, I would've thought that was self-explanatory. Respective to falling far behind the heights of industry growth mustered by their competitors. 


It isn't self-explanatory when I don't know what the rest of your sentence meant either.  I could only guess that maybe it was Nintendo because you said N64, but I couldn't make out what "answer" was supposed to mean here.  Anyway, on topic, Nintendo is still much bigger than Sony and Microsoft in gaming.  While hardware sales on Nintendo's front have fluctuated, Nintendo is still very powerful on the software front (which is arguably better to have).

It's also better to have powerful software relations first and foremost so that the would-be incentive software to buy the system doesn't end up going under the radar, or ends up with Gamecube-like consistency if relations with 2nd and 3rd party partners backfire (Rare and Capcom).

Having relations to powerful gaming studios is not the same as being big yourself.  The way the title is worded makes it seem like Sony and Microsoft are these giants and Nintendo is struggling for power.  Nintendo is still much bigger than Sony and Microsoft on gaming, and the reason Nintendo is struggling to sell hardware has to do with many things, including the fact that 3rd party developers are increasingly getting more of the market share as the years go by.

Also, there wasn't a "backfire" with Rare and Capcom.  That, and Nintendo's software wont really ever go "under the radar."  At least not any time in the foreseeable future.

Well Nintendo's projections certainly aren't going to plan with the Wii U, are they? The Dreamcast was doing slightly better than the Wii U at this point and I think anyone considered Sega to be ahead of Sony or Nintendo by any stretch of the imagination.  Hardly grounds for being bigger than Sony and Microsoft just because of some weird sense of seniority. But the biggest difference is, as long as the handheld market stays viable, so will Nintendo.

And I think Nintendo at least shall I say, banking on those two to see the Gamecube through while they could cut some slack for themselves was monumentally obvious, we were sometimes waiting anywhere between 6 months to a year for internally published Gamecube games. It sounds familiar, but certainly not anything like the N64 or Wii...