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Mr Puggsly said:
walsufnir said:


No, it wasn't. Scud Race was an Model 3, which was a PPC architecture, so it woudln't have been an easy port.

But man, I remeber the 90's... I spend so much money on Daytona USA, Sega Rally and Scud Race back then... Of course I bought the Saturn in the 90's and played the hell out of Daytona and the very good port of Sega Rally!

 

On-Topic: Game looks awesome! Great music, nice environments! Add some songs like Daytona did! :D

Well I'm no expert on the subject, but it appears the Model 3 and Naomi board were pretty similar. Both used RISC arcitecture. The Naomi board and Dreamcast share the same CPU and GPU.

Several Model 3 games were ported to the Dreamcast so it must not have been very difficult to do. Eitherway, Sega put a lot of driving games on the Dreamcast. Maybe they felt other driving games were stronger than Super GT.

 

They were as similar as a 360 to a dreamcast:

CPU:

 Model 3: PPC

 Dreamcast: SH4

GPU: 2 x Lockheed Martin Real3D/PRO-1000

 Model 3: 2 x Lockheed Martin Real3D/PRO-1000

 Dreamcast: PowerVR (tiled rendering)

This has nothing to do with naomi. The model 3 was a *very* powerful hardware when it was released and I doubt Scud Race would have been possible on Dreamcast.

Just take a look at the tech demo and notice the pop-ups: