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the_dengle said:
Soundwave said:


Wii U's in deep trouble any way you spin it. The US numbers for October NPD were ugly and the VGC for the first two weeks of November are nothing to write home about either. 

Nintendo fans need to realize the whole "keep throwing more Mario at every problem, and throw in some niche titles in between, it'll fix everything!" line of reasoning was borderline delusional to begin with.

I'm not spinning anything, that chart defies logic and is offensive to my brain. Wii U isn't selling well, I get it. What does that have to do with the delusions of someone who thought Nintendo fans expected TW101 to suddenly cause a massive influx of demand for the Wii U?

Here, I did half the work for you. It took like 30 seconds. Kindly put together a real list of potential Wii U saviors so I don't have to look at that nonsense ever again. How about Zelda, for a start?


The system will be largely irrelevant to the overall market long before Zelda arrives at this rate. I think Zelda will be more of a "thank you" love letter from Nintendo to the few loyalsts in their fanbase that stuck with the Wii U through 2014/2015 more than anything else. 

Mario 3D World, Wii Fit U, Wii Party U, Wii Sports Club, New Super Mario Bros. U, Nintendo Land, Mario Kart 8, Just Dance, and Smash Bros. are the games that are going to define whether or not the system is a success or not, and right now that's not looking good. It looks like the first two parts of that equation have essentially abandoned them and Mario is going through a large decline this generation in part due to over saturation.

Basically the strategy was casual gamers (the Wii Fit/Sports fan) + minigame/dance game comps + Mario games is Nintendo's basic formula for selling this console. 

I agree things like W101 are niche, but so are X and Bayonetta 2, these aren't going to have any real impact on the overall userbase size.