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eyeofcore said:
ktay95 said:
eyeofcore said:
I really wish they had a publisher for a retail version... Wish Nintendo was the publisher.

Nintendo could have just got them to make F-Zero

Shin'en is just three guys, they can't do a F-Zero, there are too few to make a complex game with that kind of depth, except if Nintendo aquires Shin'en and VD Dev then they merge them into one and call it like "Visual Design Group Shin'en". Still it would be a six man team, at least they are highly advanced compared to most, maybe Retro Studios could aid them :P


Nintendo should open an Indie Division. Small developers who have proven themselves get taken in by Nintendo and expanded (not merged), allowing them to grow in their own time. I'll assume here that Nintendo has the money to purchase a handfull of Indie Devs and double or even triple their workforce over the next year. Release eShop titles during the initial growth of the studio, moving on to retail copies when the studio is big enough to produce games that justify the higher price tag.

OT: I haven't played FRL just yet, but the phase shifting looks like a fun mechanic and it'll be nice to see what they come up with for this title. As for the visuals, I'm pretty confident this will be one of the best looking titles of 2013 acrosss all platforms.

[EDIT: as pointed out FRN isn't releasing in 2013, hope we do get to see it in motion before 2014 though. ]