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Mr Khan said:

Revisionist history at its finest. NSMBU's sales went as they did because it was oversaturated with 3 NSMB titles in as many years. Wii sales went back up for a time after NSMBWii released. When used right, 2D Mario is the most consistent system selling franchise that exists.


Well then wouldnt "used right" essentially be "put on the backburner for X Years"?

Mr Khan said:

2D Mario is basically the franchise that all modern consoles owe their existence to, and it was asleep on home consoles for 18 years. There's clearly demand there that was well pent-up (and then exhausted as Nintendo ran it again on 3DS and Wii U, without offering significant differentiation in the experience in either case). AC does a good enough job of differentiation, while Madden and FIFA are a different beast altogether (sports fans get them because of the annual roster changes, and that's about it). CoD has the multiplayer draw, making it a social phenomenon first and foremost.

To deny that SMB has console moving potential is so far removed from reality that i almost want to accuse you of arguing in bad faith.

I dont really think you can say AC did a good job at differentiation when we had AC2, AC Brotherhood and AC Revelations released one after another. Granted they added little things to each title, but what was added wasnt exactly worthwhile.

I think the novelty of 2D Mario is wearing off in all honesty. As you said, there was pent up demand for a 2D Mario when it released on DS and Wii and we saw reaaaaaaaaally strong sales but since then on 3DS things simply havent been as strong (despite the game selling really well). After that, Wii U has shown us that the system selling potential of 2D Mario is all but in the ground. There isnt enough originality coming out of the series and they pushed out too much of the same, too quickly.

They need to put it away for a few Years and bring out Super Mario Bros 4 or whatever theyll call it on the next platform.