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RolStoppable said:
lestatdark said:

That's pretty much next to worthless, thought the play bonuses would be worth it. Still, got to see what the last one will be. Even if for nothing else, it gives good practice for the actual game.

By the way, farming the Chompers on the ruins to the south is a much faster process for Levels and jobs. One turning the 4 Chompers fight nets you 480 pg, 192 exp and 48 jp. Just spam Thundara and they go down before they can run away.

It gives practice only in the sense that you know what jobs you should prioritize early on and what you can do with the Brave/Default battle system. I don't think that the content of the demo will be like that in the full game.

Like I said, I have no idea what enemies appear in the ruins. I just knew that the enemies in the forest are a pain in the ass and give you hardly anything. I spent five hours total on the demo to max my level and my jobs. Could be faster, but it wasn't that much of a waste.

How did you max them that fast? Even with the 8 goblin fight, that would have taken you a very long time, especially for jobs, since that fight only gives about 13 JP. Or do you get more EXP and JP on Normal than in Hard?.

Dropped Minotaur in two rounds of both my B.Mages using 4 Brave'd Firas. 600 Damage per Fira and my Knights giving back up damage. It didn't even have a chance to use his fuck you move.
Buff Up + Catch me if you Can with two Knights and Buff Up on two B.Mages is Boss destroying material, even on Hard, since Bravely Default bosses are looking to be more of a battle of who can kill who faster, on par with Etrian Odyssey bosses.



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