bdbdbd on 06 March 2008
Mars said:
QFT best post of the thread. |
I had to quote the blues brothers. Every console manufacturer has licencing fees. At one time cartriges were the only real option for games, and still with N64, they were a lot better option for the gamer (besides the cost of final product, while the situation is similar with PS3, except without the advantages of cartrige). The issues Nintendo had for 3rd parties, were fixed before GC launch and "Seal of Approval" has replaced "Seal of Quality", which means Nintendo controls games on their platform less than before. Wii has more million sellers than 360 had at similar timeframe from launch, although not as many 3rd party, but in the other hand, 360 had better quality 3rd party titles at the same timeframe. And besides, Wii is continously getting more of them. M$ and Sony promotes 3rd parties only because they have to. They don't want each other to get "game X" or Nintendo getting the game (which is inevidable). If they were winning and getting the 3rd party support in any case (like Wii is having), they wouldn't promote third parties games. Nintendo does pay 3rd parties for making a game for them, take Mario Party for example. THQ, as everyone else, bothers if they want to make money this generation. Higher dev costs and lower installbase vs. lower dev costs and higher installbase is no brainer for where the profit originates. Before saying anything about CoD4 sales on Wii, we would need to see the game on Wii. You could say that CoD4 sells a lot better on PS360 and it would be a fact, since it has sold none on Wii. If we say about some game it sold "only" more than a million, there's 2 options, either the games industry is really expanded and healthy, or dev costs are so high and devs start bankcrupting. And even more, when the game is clearly going to top its predecessor.
Ei Kiinasti.
Eikä Japanisti.
Vaan pannaan jalalla koreasti.
Nintendo games sell only on Nintendo system.







