Spoiler Alert for those who haven't played Pokemon X and/or Y.
Okay, it's been a little over a month since X and Y have been released, and a lot of people have gotten it on this site and worldwide. I've put over 60 hours in Y and will start X in December. While X and Y (IMO) were amazing, it did have its flaws and I hope Nintendo and Game Freak listen and react as to when Z is released. (It's Nintendo; Pokémon Z is going to happen, or some kind of sequel. What do you want Nintendo to improve on for Gen 6 sequel?
1) Add more Legendaries to hunt: I loved Gen 4 in particular because there were a lot of legendaries to hunt after. Heatran, Darkrai, Arceus, Palkia/Dialga, Giratina, Creselia, Regigigas, (may have missed a few). But Gen 6 gave us, our story legendary, Mewtwo was right there, no exploration. Also, we could only get ONE bird legendary based on our starter... lame. And finally the Z legendary, whose name I forgot.
2) Team Flare: The story here was pretty standard for most Pokémon games except Gen 5, which to me had great storytelling. I understand Nintendo wanting to get away from the gloom in Gen 5, but I wish it had a stronger villain. Team Flare has got to be one of, if not, the worst Pokémon antagonists. What annoyed me mostly about them is they had the same damn Pokémon... Mighteyena, Gulpin, Scraggy, (forgetting a few others).
3) Overall, add more Post Game Content: It seemed like post game was mostly mega stone hunting, after you beat the Elite Four, the game pretty much ended. You had a few Legendaries, plus you could beat that Battle Arena, on that Resort Island. I'd love if they did what Emerald did and at some kind of "light" extra challenges, like the Battle Frontier. I'm not even asking for another Region. It seems Game Freak really dropped the ball on this aspect. Also, I don't even believe the Elite 4 gained any levels after you beat them. Making the grind for those last 20 levels more challenging than the game itself. Which leads me to my last point.
4) Include a Hard Mode: IMO gen 6 was the most casual entry into the series. It made sense to make it casual, but they didn't even include any form of a hard mode. Gen 5, B2/W2, had it so you beat the game and then you could send a Hard mode to another player. I would've liked them to add from the get go, but at least they added it. Ideally, I would have wanted a scalable difficulty, but I'd just take enemies with a higher levels.
*** These are my personal opinions. I know there are probably a lot of spelling/grammar mistakes, rushed to put this out. What do you want Ninty and Game Freak to add? Anything you want added, or removed?
Lock if re-posted.
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