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F0X said:

Michael-5 said:

F0X said:
You can argue that Xenoblade isn't a new IP, but then you'd be wrong.

Who are you talking to about this? If it's myself or Wyrd we both agree XenoBlade is a new IP.

My arguement is that Nintendo needs to develop more games like this. They are slowly loosing their creative touch, I mean look at SM3DW. It looks and plays a lot like older Mario games (which might be good, Galaxy sold well, but not phenominally well, and Sunshine did poorly, but SM64 did exceptionally well considering the low sales of the N64). Same applies for Zelda and Donkey Kong Country, Nintendo relies too much on old IP's with revamped graphics.


It bothered me that the OP considered Xenoblade's new IP status to be arguable.

I do agree that Nintendo should either exband its base of active IPs or reinvent dormant ones (like how Kid Icarus was reinvented). But I don't see Miyamoto as being a problem. Recent statements suggest that he's been trying to support younger developers in the company.

Some people cnsider it a new IP, other consider it a part of the Xeno franchise. Hence it can be argued that it's not a new IP, but I won't be the one arguing that. XenoBlade is a great game, and a new franchise that's exclusive to Nintendo. May as well be a new IP in terms of console pushing ability.

I think you're right about Miyamoto though, I shouldn't have listed names, but senior staff still have too much say. Look at Platinum Games, pretty much the entire staff is <40.



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