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TheLastStarFighter said:

Yes, we do agree.  The part you're calling my "disagree point" in bold is actually my agree part - the disagree part was above.  And I don't necessarily disagree that SNES was a prime time for new IP's - moreso than today - I was just saying that Wii was also a prime time for new IP's.  They were bold new experiences.  Even as a core gamer I was blown away by Wii Sports when I first played it.  It sold me on Wii instantly after I skipped GameCube.  The mix of that new experience with classic Nintendo games was unmatched.  DS also offered totally new experiences such as Brain Training and other titles, as well as a return to 2D Mario after a decade or more - stuff that was all new or away for so long it was fresh.

Wii U really needs that.  Nintendo has done a great job in the past of coming up with something that shakes up the industry, and the new home system really needs at least one major new IP that is totally fresh in concept and execution.  SM3DW looks outstanding to me, a brilliant execution of classic Mario mixed with modern 3D visuals.  It will sell, and probably sell quite a few Wii's.  But if Nintendo wants to be the market leader this gen they need to mix that classic awesomeness with something that contrasts it and is all-new.  Sequels to the Wii-games aren't it, and neither was NintendoLand.

Well then, I think I can agree with you here, there isn'y really anything on the WiiU that emphasizes the WiiU's capabilities like previous consoles. Wii had Wii Sports, Gamecube had gorgeous games like F-Zero GX and Smash Bros, N64 had massive 3D games like Mario & Zelda, and SNES just had so much awesome.

WiiU does in deed need something like this, NintendoLand isn't enough. 3DW does look good, I really like how all WiiU games run in native 1080p, it really makes them pop on screen. It's just 3DW doesn't look as awesome as Galaxy, SM64, or SMW at their respective time of launch, and I don't think it will sell as well, or push as many consoles.

I still feel Nintendo is running out of creativity. Take a look at their 2D Mario games, I mean NSMB2 is largely focused on collecting coins, and none of the power ups look cool at all. I honestly feel that Nintendo is using that series as a cash grab, and I don't like how Nintendo relies on Mario, Zelda, and Donkey Kong so much now. I mean during the SNES era, Kirby and Starfox sold respectively too, and they were new IP's, but how much did Pikmin 3? XenoBlade was cut short by Nintendo, and it's kinda sad because they really need the sales of new IP's like this to further evolve the company.



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