Th3PANO said:
Michael-5 said:
When you look at the Wii, Gamecube, N64 etc, by the first couple years, a most of the bigger games released, and we knew about many of the ones that didn't.
Mario Kart Wii, Smash Bros, Galaxy, Metroid Prime 3, Wii Sports, Wii Fit, and Twilight Princess all released within the first 2 years the Wii released, and we knew about XenoBlade in 2007, 2 years after release
Metroid Prime, Pikmin, Smash Bros, SM Sunshine, Wind Waker, Eternal Darkness and others all released within 2 years, and we knew about other games.
Sure there were surprises, we didn't know about Skyward Sword & Galaxy 2 for Wii (sequels), nor did we know about Baten Kaitos and Resident Evil 4 when Gamecube first released, but....it's not like the Gamecube and Wii suddenly got a ton of exclusives mid-life and beyond. Wii actually got kinda abandoned the last couple years with very few games (good ones though) releasing post 2009.
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So? we knew nothing about 2013 until january.....and that only because of the investor meeting. They said they will announce their games a lot closer to release in the future. Ans as far as I know it's true. Because they did this with N64, GC, Wii doesn't mean they do it with Wii U.
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History tends to repeat itself.
I'm excpeting 2014 to be a peak year for the WiiU, instead of a sign of continued support based off what Nintendo has given us in the past. I have no reason to expect Nintendo to support the WiiU more late into its life when they haven't done that for any of their other consoles, except right at the end before they discontinue it. (Nintendo also has a history to release low volume, but high quality games late into a consoles life. Examples being XenoBlade/Skyward Sword, Twilight Princess/Baten Kaitos, Conker's Bad Fur Day/Majora's Mask, Super Mario RPG, etc)
Plus Miyamoto and other figures have said that their games sell best when released within 2 years of the consoles launch, so it's only reasonable to see most of their games release in that window.