Mummelmann on 12 November 2013
| Shadow1980 said: The what? :p In all seriousness, though, there just isn't a market for this gadget. It is totally lacking in all the aspects that make a console brand an established name. The biggest strike is the lack of major exclusive software. Where's their system-selling killer app, their equivalent of Mario, Sonic, or Halo? There have been only five major console brands ever, while all the others fell by the wayside, and of those five that made a name for themselves, two have gone bye-bye due to bad decisions. Despite selling 30 million 2600s, Atari was devastated from the Crash of '83 and never recovered. Sega managed to be serious competition for Nintendo in the 16-bit era, but were hurt by the failure of the Saturn and stopped making consoles after the PS2 debuted, discontinuing the Dreamcast and cutting their losses. Mattel, Coleco, Magnavox, Fairchild, the 3DO Company, Philips, NEC, and Apple, among others, have tried and failed to make an impact on the console business. NEC probably fared the best, as they're the only also-ran that had a system to sell over 10 million units with the TurboGrafx-16. Most of the others sold only a couple million units, if that. To understand the future, you only need to look at the past, and the past has shown us what it takes to be a successful console maker. The Ouya clearly never had what it took to be a major player. It will spend its life as a niche product. It might be a fine product that some people enjoy, but it just doesn't have what made Nintendo, PlayStation, Xbox, and Sega household names. |
This is my position from the beginning; the OUYA never had a market to crawl into, it is wedged between product lines that are themselves transitional electronics, a sort between-the inbetweens.







