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People are forgetting at launch, developers have limited resources. Anybody remember the Bathesda situation this gen?

They stated their had to use nearly THREE times the employees (at one point in the develpment for one of their games, so not total develpment time) for the PS3 version than the 360 version.

Its probably the same case this gen, devs can't spare too many resources for one lone system so they do the best with whatever they got.

got no source for the bathesda claim but I'm sure people will remember how troublesome the ps3 was