fatslob-:O said:
Ahhhhh but even after the fact that AMD made made lots of money manufacturing GPUs for console manufacturers they are still losing money. Like nvidia said, "Consoles have low profit margins." and their statement holds true for the most part because over time these GPUs get cheaper to manufacture so the profit margins reduce over time. The exact reason as to why AMD sought out every console manufacturer is so they could get developers to tailor their development towards GCN based GPUs to gain a performance advantage over nvidia in the PC market space so that they can get more people to buy their GPUs where there's higher profit margins. AMD mantle and hUMA are the stepping stone to gain alot of market share and I have hopes that they can redeem themselves by doing this. Your right about the flipper being slightly unique but it's much closer to PC GPUs than you think. |
Flipper had some elements in common with DX7 PC GPUs, but it wasn't off the shelf, they made the chips specifically for the Gamecube, and didn't use/sell them for anything else. By the time Wii rolled around, this architecture was long gone from the PC space, Wii's Hollywood GPU was and is the only register combiner era GPU still being made.