fatslob-:O said:
D3D Pixel shaders are more powerful than register combiners so I don't know what your trying to get at. Even if it ain't exactly like a PC GPU other PC GPUs that had D3D pixel shaders supported superceded the ati flippers register combiners. |
Register combiners can be emulated by programmable shaders, but in terms of developing for it, the hardware is very different, you have to use totally different techniques. Wii's GPU is not similar to any PC GPU from DX8 onwards.








