ViktorBKK said:
The Wii U has more ram, thats it. Everywhere else it is lagging. You obviously do not understand the correlation between semiconductor lithography and power consumption. Wii U : 40/45 nm & 40 Watts PS360 Slim Versions: 40/45 nm & ~100 watts Do the math. |
LOL, if it the power balance was 40:100 as you're suggesting, Wii U wouldn't have been able to pull off 6th/7th year PS360 games at launch.
And it is simply untrue that Wii U's only technical advantage is RAM.
Wii U has more than three times as much eDRAM as 360, that's a massive boon to rendering.
Wii U has DX10/11 features compared to the DX9 level stuff on PS3/360.








