By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Jumpin said:
BasilZero said:
Jumpin said:
Why do people think Capcom is even at risk of going under?


Jumping the gun via: http://www.eventhubs.com/news/2013/oct/19/capcom-doesnt-have-resources-next-generation-fighting-game-currently-ono-responds-kickstarter-suggestion/

I think people are mixing up resources and money. Resources typically refers to the available staff or teams.

I've posted this in every single capcom thread yet people don't listen or even evaluate... so here it goes again.

Here's a table of company's taken from 2013 financial reports. It's more complicated than this, Revenue, Profit, direction, etc is all important. And the fact that their IP's failed to meet their expectations definetely hurts the companys longterm. Fact is, they had bombs last year and still profited... yet they're doomed.

The quick ratio is a good  indicator on how likely they are to go belly up because of their ability to meet financial obligations.  Quick Ratio>1 means not bad, though the exact quick ratio desired I don't know, as too high isn't necessarily good. I don't know what the desired ratio is for Videogame industry.

(Current Ratio-Inventories)/Current Liabilites (Not the things in the columns). I'm not an expert, I just read into financial reports without financial tools if anyone wants to correct me, these reports are annoying to find and read, I welcome it. I just think facts are better than illogical conclusions.

ishiki said:
Company Total Assets Total Liabilities Quick Ratio (Higher Is Better)
Nintendo 16.3 Billion 3.5 Billion 5.22
Actvision Blizzard 13.4 Billion 3.2 Billion 4.38
Capcom 1.04 Billion 410 Million 1.69
Sega Sammy 528 Million 208 Million 2.63
Square-Enix 1.98 Billion .79 Billion
3.42
Take 2 1.277 Billion 689 Million 2.48
EA 5.07 Billion 2.8 Billion

1.21

Sony 155 Billion
125 Billion

.76