Netyaroze said:
SvennoJ said:
Netyaroze said:
GameAnalyser said:
Netyaroze said: 60fps should be standard for everything from Games to TV to Movies and Videostreams. I dont see why 24fps would be better at all.
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The shared 48 fps video is indeed 60 fps...
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No its obviously not 60fps. What I wanted to say is every movie needs to be 60fps not just 48fps like the Hobbit due to the refresh rate of the TV screens so every refresh a new picture. On a TV Screen 60fps are ideal.
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Most tvs nowadays have the logic to display 24 fps correctly, no need to make everything 60 fps. It's just a matter of timing logic. 240hz screens can display 48fps correctly by showing each frame 5 times, but it's simpler to add the timing logic to work at 48hz, just like a 60hz tv can work at 24hz.
It would be even better if the tv simply displays the frame when it's available, driven by delivery instead of on a fixed frequency. Never any screen tearing anymore and a lot more flexibility for making effects. The only limit is the response time of the lcd array.
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Did not now that.
To bolded why is that not standard already ? Is this even possible to do ? Are there screens like that ?
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I don't know if you've seen it yet, but 4 days later and it's here lol
http://gamrconnect.vgchartz.com/thread.php?id=170455
http://www.eurogamer.net/articles/digitalfoundry-nvidia-g-sync-the-end-of-screen-tear-in-pc-gaming
Hopefully it will not become niche tech with NVidia sitting on the proprietary tech and patents.