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Purple said:
Salnax said:
Purple said:

And wow at Epic Mickey 2 numbers!


The original game had some hardcore fans, and from what I can tell, with good reason.

How were we supposed to know the sequel would fix none of the original's problems and add new ones at that?


Ah thanks for the explanation! That's a shame they couldn't make a great game then when they clearly had an interested fan base.


The sad part is, Epic Mickey could have become the biggest 3D platforming series from a third party around. The original game sold nearly 3 million on a single console, there was real talent behind the making of the games, PS360 owners didn't exactly reject the game (about 300,000 copies were sold on each), and come to think of it, even the second game was a million-seller within a year across platforms. Heck, the dying Wii had 700,000 copies sold! For a game with scores of around 6/10, that's great!

It seems like, with a few changes, this could have been a big series for years to come. If only the Wii U port weren't rushed, if only the coop weren't mandatory, if only the team learned a bit about level design from their prior work...

Blargh