By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Chrizum said:
fatslob-:O said:
Chrizum said:
fatslob-:O said:
Viper1 said:
fatslob-:O said:
Viper1 said:

I'm sorry but if we are talking flamebait, your bait is that neon sign in the window coupled with the analog arrow sign out front with the plastic lettering all topped off with the guy in the funny costume near the road side dancing with the arrow sign pointing toward your 'store'.

These so called "flamebaits" just so happen to have facts to back them.

What you call 'facts' are often referrred to as opinion by others.  Coupled with far too many data inputs that are most certanly not facts.

Fact: The 3DS is weaker than the gamecube. 

Fact: When you present a fact, provide evidence to support your claim, otherwise you're better off saying nothing.

Fact: It has less shaders than the gamecube and a lower clock. 

Your reply shows a complete lack of understanding of system hardware.

A lower clock (whatever that means? I asume you refer to the CPU, but "has a lower clock" is an ambigious statement as it could just as well refer to the GPU) is irrelevant. 3DS has a much more modern architecture, and it boasts a dual-core CPU whereas GameCube just has a single core CPU. The 3DS also pushes more polygons per second, has more system RAM (128MB versus 40MB!!).

Ultimately, we've learned that it's no use to listen to anything you say when it comes to hardware because you are clearly uneducated on the matter.

@Bold That includes the GPU. 

The cpu in the 3DS is just as weak as the gamecube. PC gamers know full well that a pure ARM cpu is really shit in floating point performance so you're the one with less understanding about system hardware here. The cpu is almost irrelevant when pushing better graphics. 

The PS2 can push out more polygons so your point is ?