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Sevengen said:
S.T.A.G.E. said:
cmeese47 said:
Here is the issue right here plain as can be.

If you do not buy PS+ or Xbox Live what happens?

For a PlayStation owner they do not get exclusive discounts, long term game rentals, or 1 GB cloud memory for saves.

For a 360 owner they do not get accessed to the multi-player sections of their games, do not get access to Netflix, Hulu Plus, no cross game chat, no skype, etc.

PS+ is a wonderful service that adds value onto what is already provided for free on PSN. Live is a bull shit cash in that forces its consumers to pay for a service in order to access significant portions of games they already paid for.

Access to at least 66 games plus additional discounts, automatic updates and cloud storage or cross game chat and better match making.

I think it is pretty obvious PS+ offers a much better value than Live does.


QFT. People can like Xbox Live, but this is just the damn truth. The majority of the games made for the 360 were tailor made for online so to advocate not having Xbox Live while having an Xbox is pointless. Enjoy the third party single player but no one is stupid here.


no. it's not the truth, because they're different things.  they're values in different systems ( and I don't mean the consoles )
PSN is a better value than Live Gold, no argument here, but by the same turn, the dollar store's a better value than shopping at Target.
Microsoft doesn't have a competing service with PSN+
they just don't.
I pay for Gold to play online against other people (value and what I actually get for my money is a completely subjective thing, an opinion)
people pay for PSN+ to play a host of games that Sony chooses to put on there. See. Different.

... and seriously, in reality, if PSN and PSN+ is such a great value for the customer, why is Sony changing those services to more accurately reflect what Microsoft's been doing for years?

I've been on VgChartz for a long time and have had to endure countless posts from illogical PS fanboys about Sony's free online, all the while knowing that sooner or later Sony was going to start charging for it. they finally did... and I think it's awesome... only because the world loves a fool who doesn't know it. and so do I.

I never said PSN was better than Xbox Live smart one. I personally think PSN is the logical choice for me which makes it my subjective choice. I stated that the Xbox is created around Xbox Live which is why if you dont have gold renders it pointless. Microsoft essentially locks you out of the experience if you dont pay up. Sony doesnt put you through the hassle. Most of the games at their core are tailor made for Xbox Live Gold anyway from first and second party. On Sony you can enjoy more single player experiences as well as the growing library of  multiplayer. Thanks to the influence of Microsoft people are going to have to pay up to get multiplayer now on Sony. 

As for your question as to why Sony is now charging, its obvious their financial woes had made them weary and any form of profitability had to become an option. Xbox Live is a pure profit enterprise. They've long since made their money back for that venture. Sony wants to make billions for something they give away for free too after risking so much and losing so much money on that risk. If Microsoft can convince a little over half of the people over its lifetime to sign up for Xbox Live the profitability is there right or wrong.

Microsoft hasnt convinced me that Xbox Live is truly a service much like free PSN. I can get all those things on my PC without paying a cent and forcing people to pay for Youtube streaming is highway robbery. PSN+ is a service by its very existence which is rentals and discounts. An OS that is online capable on a console you purchased at full price really doesnt prove too much to be a service. This makes MS smart. Create a closed format online os and charge people for proper use of the box they paid for. This is the exact reason Windows Live failed on PC. You cannot convince people to pay for the service unless they demand whats on the box. Microsoft demanding payment from PC gamers for a Windows Live and getting the reaction they did taught Microsoft a valuable lesson. You need a funneled audience. Thats like Apple forcing you to pay to use most of the things on the ipad after you've paid full price for the product.