happydolphin said:
@underlined. Stop right there. So the frames mean nothing if the console can compensate. So frames alone mean nothing. Both the 3DS and PS3 drop frames but you consider that the PS3 has much better graphics. Let's just consider that a closed case. Dropped frames: inconclusive. What benchmarks do you have to support that the PSP wins in every category easily? It seems like "since it's the more powerful machine" is your a-priori. So what benchmarks and tests do you have? Also, if the PSP wins in every category easily, then how come the 3DS could perform better in graphis than the PSP? Are you talking about current graphics in today's games versus the 3DS' potential? In that case, doesn't that contradict your "since it's the more powerful machine" argument? @stereoscopic 3D. That's not what you linked me to. You linked me to Surround 3D. Also, unless you have a link to how Nintendo implemented 2D, those Nvidia benchmarks you provided are invalid. |
@underlined Once again the difference is more than enough compared to the 3DS. The 3DS is struggling to differentiate against the PSP in terms of graphics. If the graphics are not significantly better than it may not be excused for bad performance.
I didn't say the PSP wins in every category. I merely stated that the 3DS does not out the PSP completely. You mistook my statements for what it is.
Nonetheless it showed the effects of stereo 3D but only this time it's multi monitor 3D so whether it's single or multi monitor it will show the same scale of dropped performance.







