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happydolphin said:
fatslob-:O said:

Just so you know the PS3 and the 3DS are in different boats. The PS3 will destroy the PSP in terms of graphics even if it has bad performance and the problem with the 3DS is that it doesn't have enough power to out the PSP completely and once it does, it's not that big of a win since other things hinder it. Stereoscopic 3D is a resource hog and that is what will stop the 3DS from outdoing the PSP completely.

So in that case dropping frames was just one thing that doesn't mean much, right? Since the PS3 also drops frames at times. Okay, we got that cleared up.

Looking at your 2nd point, it seems you think the 3DS games haven't outperformed the PSP graphics yet, but that it can.

Your main argument is Stereoscopic 3D as a resource hog. Do you have any data that shows how much the stereoscopic 3D affects graphics and performance?

Oh dropped frames means alot but it's just that the PS3 compensates it much more since it has much better graphics whereas the 3DS is mostly failing to win out the PSP in every category easily since it's the more powerful machine. The 3DS could perform better in graphics than the PSP but it's just that it didn't win in the draw distance category since it revelations had lower draw distance than alot of PSP games.

http://www.tomshardware.com/reviews/3d-vision-surround-stereoscopic-gaming,2672-6.html

LOL stereoscopic 3D takes like 4X the power.