happydolphin said:
So in that case dropping frames was just one thing that doesn't mean much, right? Since the PS3 also drops frames at times. Okay, we got that cleared up. Looking at your 2nd point, it seems you think the 3DS games haven't outperformed the PSP graphics yet, but that it can. Your main argument is Stereoscopic 3D as a resource hog. Do you have any data that shows how much the stereoscopic 3D affects graphics and performance? |
Oh dropped frames means alot but it's just that the PS3 compensates it much more since it has much better graphics whereas the 3DS is mostly failing to win out the PSP in every category easily since it's the more powerful machine. The 3DS could perform better in graphics than the PSP but it's just that it didn't win in the draw distance category since it revelations had lower draw distance than alot of PSP games.
http://www.tomshardware.com/reviews/3d-vision-surround-stereoscopic-gaming,2672-6.html
LOL stereoscopic 3D takes like 4X the power.







