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fatslob-:O said:
happydolphin said:
fatslob-:O said:

Like I had already said the 3Ds was more powerful but I won't go around trying to 1-up it's graphics situation since it's really not that impressive. BTW alot of the 3DS games post launch was not able to achieve any sort of of notable boost in graphics without sacrificing something. Revelations had to downgrade draw distance in order to achieve detail and while it may look good it failed to excel in every part of the technical aspects.

@underlined. Do you have a source for that?

Yeah I do and most the game is mainly corridors so hows that for limiting draw distance.

@Edit: no because sony is limited duh. 

I seem to remember Capcom admitting that RE:Revelations only used about 90% of the 3DS's hardware, and that between then and now Nintendo pushed a firmware update further upping things.

Regardless, we will probably not ever see a 3DS game which truly uses all the 3DS's potential. The Vita is the console with the reputation for power, so the games for it will have high production values, but the 3DS is a glorified toy. Developers will probably never try as hard with the 3DS because they don't have to. It will always be up for debate if the production values we see are the 3DS's actual limits or developers cutting corners because they can. My 3DS strikes me as about twice as much power as my PSP, but I doubt we'll see that much on it that the PSP couldn't match.