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happydolphin said:
fatslob-:O said:

How do I know it wasn't able to do a work around ?

How about those dropped frames ? ;)

There are dropped frames in PS3 games. Does it lack draw distance? And my question remains, if possibly Capcom didn't find a workaround, then wouldn't that mean that the 3DS wasn't maxed out?

Why don't you go and ponder about performance vs graphics. To get better graphics you have to sacrifice performance and vice versa.