Mnementh said:
The discussion is about that is graphically possible, and this room is possible to render. You have free camera, you enter this room multiple times, sometimes it contains multiple enemies. After that room you have the Hall, that is even bigger, with three levels of galleries and stairs, you can look with the free camera through the whole room. No frame drops on this sequences. So if you concentrate on what is graphically possible, you only see the dark rooms with not much in it? Very unbiased, I see. I see you reference to PC. A good equipped PC beats every console, even home console. Nobody doubts that. So what's your problem? |
That's cause the game is mostly in dark rooms and thus it would be more representitive to use a darker room rather than a lit up room to show some consistency.








