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the_dengle said:

I disagree. Wii U fans should be indifferent about the Wii U port, because everyone owns a computer and you can get the exact same game there for considerably cheaper.

So is the margin of profit generally greater on 360 games than it is on PS3 games? Some of that $60 per copy has to pay for the porting costs on the PS3 version, while on the 360 version there are no porting costs to pay off. Why didn't third parties charge slightly more for the PS3 versions of their games to account for this extra cost? Alternatively, if the 360 version was simply cheaper to make, why not just discount the 360 version?

Certainly, assuming they own a gaming PC.

I get your logic, but its not relevant. I'm just giving you a possible reason the Wii U version is more. The PS360 versions were just a patch job because the game already existed on those platforms, the Wii U required a port.

If you feel like continuing this argument, take it to Square Enix.



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