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curl-6 said:
F0X said:


Simple in what sense? The usual Mario sense which the series has always banked off of?

Simple in that I haven't yet seen the same degree of absolutely devious level design Galaxy 1 and 2 featured. (In most cases through their gavity effects) There's no moments yet where I went "holy crap, that is so freaking clever and awesome."

That said, the duplicate cherries and the shadow level are a definite improvement from what we saw at E3, so maybe the best stuff just hasn't been shown yet.


I should rewatch some Galaxy trailers and see if I can piece together some of this "devious" design from them.



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