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ethomaz said:

walsufnir said:

The funny thing is that you don't see good compression. And the codecs are available.

So you prefer MP3 over FLAC for example? I'm talkin here about ~300GB for each 1 hour of music/voice record with a extreme demanding (in terms of CPU) compreension codec... for 5.1 or 7.1 you can added ~1GB for each 1 hour.

And the good compressions codes takes CPU resources... nobody will use FLAC in games because they are demanding even for descompress.


Pezus wrote video, you understood audio. Congrats.