ethomaz said:
The thread is good news... the claim is wrong... I don't like that. I claim "my game uses the higest XXXXXzzzz ever" so after that they downgrade to something that make the claim wrong... so why did the claim in the first time? lol |
They exchanged high polygon count with lower in order to make the models more life-like with better shaders and textures. High polygon count (and mind you, Ryse still has higher than even Crysis 3) can´t surely be the only measure for high quality, richly detailed graphics, would you agree?







