the_dengle said:
In Japan, of course. I know this thread is about Japan, but I have to ask... what can (or theoretically should have) propel the Vita to success in the West? Because it has Uncharted, Call of Duty, Assassin's Creed, LittleBigPlanet, FIFA, Need for Speed -- all very popular series in the West, most of them brand new titles and not just ports -- and it recently received a price cut. Yet still it is consistently selling less on a weekly basis in America and Europe than the 3DS sold even before its price cut, when its most noteworthy title was a remake of Ocarina of Time. So maybe what I'm asking is, if taking Monster Hunter crippled the Vita in Japan, what move did Nintendo (or Sony) make that crippled the Vita elsewhere? Why has it failed to recapture the PSP audience in North America and Europe? |
No GTA, PSP games ported to home consoles (some PSP owners didn't like that they bought a system to play a game that ended being ported to a home console they already own), some of its games are inferior versions of their home console counterparts, brand damage (Playstation isn't what it used to be in 2005), third parties prefer mobiles, Sony not willing to put their best teams to make PSV games, PSP piracy and its consequences...







