fatslob-:O said:
Really ? Some source would go nicely with your claim if it were true. Sure the PS4 is more easier and all but did it make things easier drastically. |
It's because we are moving more things to real time calculations. This is mostly to do with PS4 having so much power.
Instead of re-texturing for every single unique situation a model is put in, devs can just have it calculated real time. Real-time lighting, real-time reflections, real-time shadows, etc. All of these save a ton of time and work.
Here's the Killzone guys talking about some of this.
Edit: I'm talking dev costs of course, not end user price.







